LockExclusiveAccess
fHWInterface->LockExclusiveAccess();
if (fDesktop->GetDrawingEngine()->LockExclusiveAccess()) {
fHWInterface->LockExclusiveAccess();
return fGraphicsCard->LockExclusiveAccess();
if (LockExclusiveAccess()) {
bool LockExclusiveAccess();
bool LockExclusiveAccess() { return WriteLock(); }
if (cursor == NULL || LockExclusiveAccess() == false)
if (fHardwareCursorEnabled && LockExclusiveAccess()) {
if (fHardwareCursorEnabled && LockExclusiveAccess()) {