LocationDescription
DIEType* typeEntry, LocationDescription* locationDescription,
struct LocationDescription;
LocationDescription* locationDescription,
struct LocationDescription;
const LocationDescription* description, target_addr_t objectAddress,
LocationDescription locationDescription;
const LocationDescription* description,
struct LocationDescription;
LocationDescription()
LocationDescription*
LocationDescription*
LocationDescription*
LocationDescription*
LocationDescription*
virtual LocationDescription* GetLocationDescription();
LocationDescription fLocationDescription;
const LocationDescription* FrameBase() const { return &fFrameBase; }
LocationDescription fFrameBase;
virtual LocationDescription* GetLocationDescription();
LocationDescription fLocationDescription;
virtual LocationDescription* GetLocationDescription();
LocationDescription fLocationDescription;
virtual LocationDescription* GetLocationDescription();
LocationDescription fLocationDescription;
virtual LocationDescription* GetLocationDescription();
LocationDescription fLocationDescription;
const LocationDescription& UseLocation() const
LocationDescription fUseLocation;
LocationDescription*
if (LocationDescription* location = GetLocationDescription()) {
struct LocationDescription;
virtual LocationDescription* GetLocationDescription();
const LocationDescription* location = fSubprogramEntry->FrameBase();
LocationDescription* location = entry->GetLocationDescription();
const LocationDescription* location, target_addr_t instructionPointer,
DIESubprogram* subprogramEntry, const LocationDescription* location,
const LocationDescription* location,
const LocationDescription* location,