LoadedImage
LoadedImage(SymbolLookup* symbolLookup,
virtual ~LoadedImage();
image = new(std::nothrow) LoadedImage(this, imageInfo,
SymbolLookup::LoadedImage::LoadedImage(SymbolLookup* symbolLookup,
SymbolLookup::LoadedImage::~LoadedImage()
SymbolLookup::LoadedImage::LookupSymbol(addr_t address, addr_t* _baseAddress,
SymbolLookup::LoadedImage::NextSymbol(int32& iterator, const char** _symbolName,
class LoadedImage;
friend class LoadedImage;