LinkTo
fQueues[i - 1]->LinkTo(fQueues[i]);
status_t LinkTo(Queue *other);
model = model->LinkTo();
if (other.IsSymLink() && other.LinkTo())
fLinkTo = new Model(*other.LinkTo());
Model* LinkTo() const;
Model::LinkTo() const
Model* result = model->LinkTo();
ASSERT(TargetModel()->LinkTo() == NULL);
if (!TargetModel()->IsSymLink() || TargetModel()->LinkTo() != NULL)
if (fModel->LinkTo() != NULL) {
watch_node(fModel->LinkTo()->NodeRef(), B_STOP_WATCHING, poseView);
if (fModel->LinkTo() != NULL)
fModel->LinkTo()->CloseNode();
return fModel->LinkTo() != NULL ? fModel->LinkTo() : fModel;
model = model->LinkTo();
model = model->LinkTo();
if (model->LinkTo() != NULL)
else if (model->IsSymLink() && model->LinkTo() != NULL
&& model->LinkTo()->NodeRef()->device == device) {
poseView->DeleteSymLinkPoseTarget(model->LinkTo()->NodeRef(),
Model* result = symlink->LinkTo();
Model* target = pose->TargetModel()->LinkTo();
Model* result = model.LinkTo();