LineBuffer
class LineBuffer;
LineBuffer* fLines;
fLines = new LineBuffer;
BTextView::LineBuffer::BumpOffset(int32 delta, int32 index)
BTextView::LineBuffer::MaxWidth() const
BTextView::LineBuffer::LineBuffer()
BTextView::LineBuffer::~LineBuffer()
BTextView::LineBuffer::InsertLine(STELine* inLine, int32 index)
BTextView::LineBuffer::RemoveLines(int32 index, int32 count)
BTextView::LineBuffer::RemoveLineRange(int32 fromOffset, int32 toOffset)
BTextView::LineBuffer::OffsetToLine(int32 offset) const
BTextView::LineBuffer::PixelToLine(float pixel) const
BTextView::LineBuffer::BumpOrigin(float delta, int32 index)
class BTextView::LineBuffer : public _BTextViewSupportBuffer_<STELine> {
LineBuffer();
virtual ~LineBuffer();
BTextView::LineBuffer::NumLines() const
BTextView::LineBuffer::operator[](int32 index) const