Limit
template<int Limit> struct saturation
if(v < double(-Limit)) return -Limit;
if(v > double( Limit)) return Limit;
uint16 limit = countLimit->Limit();
uint16 Limit() const
if (count == countLimit->Limit()) {
uint16 limit = countLimit->Limit();
fLimit = countLimit->Limit();
color.red = Limit(srcData[2] + error[0] / 16);
color.green = Limit(srcData[1] + error[1] / 16);
color.blue = Limit(srcData[0] + error[2] / 16);
color.red = Limit(srcData[2] + error[0] / 16);
color.green = Limit(srcData[1] + error[1] / 16);
color.blue = Limit(srcData[0] + error[2] / 16);
static inline uchar Limit(intType value);