LazyBitmapAllocator
LazyBitmapAllocator lazyBitmap(size);
LazyBitmapAllocator* lazyBitmap)
int32 colorTransformTable[], LazyBitmapAllocator* lazyBitmap)
LazyBitmapAllocator::LazyBitmapAllocator(BSize size,
LazyBitmapAllocator::~LazyBitmapAllocator()
LazyBitmapAllocator::Get()
LazyBitmapAllocator::Adopt()
BSize size, LazyBitmapAllocator* lazyBitmap)
LazyBitmapAllocator* lazyBitmap)
LazyBitmapAllocator* lazyBitmap, IconCacheEntry* entry)
BSize size, LazyBitmapAllocator* lazyBitmap, IconCacheEntry* entry)
LazyBitmapAllocator* lazyBitmap, IconCacheEntry* entry)
IconDrawMode mode, BSize size, LazyBitmapAllocator* lazyBitmap)
BSize size, LazyBitmapAllocator* lazyBitmap)
BSize size, LazyBitmapAllocator* lazyBitmap)
LazyBitmapAllocator* lazyBitmap)
LazyBitmapAllocator* lazyBitmap, IconCacheEntry* entry, bool permanent)
LazyBitmapAllocator* lazyBitmap, IconCacheEntry* entry)
LazyBitmapAllocator* lazyBitmap, IconCacheEntry* entry)
LazyBitmapAllocator lazyBitmap(size);
BSize size, LazyBitmapAllocator*);
LazyBitmapAllocator*);
LazyBitmapAllocator*);
LazyBitmapAllocator*, IconCacheEntry*);
LazyBitmapAllocator*, IconCacheEntry*);
IconDrawMode mode, BSize size, LazyBitmapAllocator*,
BSize size, LazyBitmapAllocator*);
BSize size, LazyBitmapAllocator*);
BSize size, LazyBitmapAllocator*);
BSize size, LazyBitmapAllocator*);
BSize size, LazyBitmapAllocator*, IconCacheEntry*,
BSize size, LazyBitmapAllocator*, IconCacheEntry*);
LazyBitmapAllocator* lazyBitmap, IconCacheEntry* entry);
int32 colorTransformTable [], LazyBitmapAllocator*);
class LazyBitmapAllocator {
LazyBitmapAllocator(BSize size,
~LazyBitmapAllocator();
class LazyBitmapAllocator;