LayoutData
struct LayoutData;
LayoutData* fLayoutData;
void* LayoutData() const;
struct LayoutData;
LayoutData* fLayoutData;
struct LayoutData;
friend struct LayoutData;
LayoutData* fLayoutData;
struct LayoutData;
LayoutData* fLayoutData;
struct LayoutData;
LayoutData* fLayoutData;
struct LayoutData;
LayoutData* fLayoutData;
struct LayoutData;
friend struct LayoutData;
LayoutData* fLayoutData;
fLayoutData = new LayoutData(rect.Width(), rect.Height());
LayoutData(float width, float height)
fLayoutData = new LayoutData;
return item->LayoutData() != NULL;
return (ItemLayoutData*)item->LayoutData();
return item->LayoutData() != NULL;
return item == NULL ? NULL : (ItemLayoutData*)item->LayoutData();
fLayoutData = new LayoutData;
fLayoutData = new LayoutData;
LayoutData()
return (ItemLayoutInfo*)item->LayoutData();
fLayoutData = new LayoutData(bounds.Width(), bounds.Height());
LayoutData(float width, float height)
LayoutData()
fLayoutData = new LayoutData;
LayoutData()
fLayoutData = new LayoutData;
BView::LayoutData* data = fView->fLayoutData;
return item->LayoutData() != NULL;
return static_cast<Area*>(item->LayoutData());