Latency
bigtime_t Latency();
bigtime_t Latency() const;
UINT32 Latency;
UINT32 Latency;
UINT32 Latency;
UINT32 Latency;
UINT32 Latency;
UINT32 Latency;
GetAudioLatency( &(pMixerFunction->Data.Latency) );
ECHO_AUDIO_LATENCY Latency; // MXF_GET_AUDIO_LATENCY
bigtime_t Latency() const { return fLatency; };
netl = fDevice->Latency();
fPlayerNode->TimeSource()->Now() + Latency() + 5000);
snooze(Latency() + 2000);
mk_time Latency();
virtual mk_time Latency();
snooze_until(time - Latency(), B_SYSTEM_TIMEBASE);