Last
BString Last() const;
fNext = fList->Last();
fNext = fList->Last();
inline Element *Last() const { return fLast; }
fNext = fList->Last();
fNext = fList->Last();
inline Element* Last() const { return fLast; }
PackagesDirectory* packagesDirectory = fPackagesDirectories.Last();
while (fPackagesDirectories.Last() != fPackagesDirectory)
*entry = fEntries.Last();
*attribute = fAttributes.Last();
return fReferrers.Last();
list_item* Last() const;
struct track* last = (struct track*)session->track_list.Last();
queue_entry* entry = fData->fEvents.Last();
queue_entry* entry = fData->fEvents.Last();
PackageEntry* package = gIdlePackageList.Last();
package = gIdlePackageList.Last();
CoreEntry* element = fIdleCores.Last();
for (Thread* previous = team->thread_list.Last(); previous != NULL;
swap->first_slot = sSwapFileList.Last()->last_slot + 1;