LanguageListView
LanguageListView::LanguageListView(const char* name, list_view_type type)
LanguageListView::~LanguageListView()
LanguageListView::ItemForLanguageID(const char* id, int32* _index) const
LanguageListView::ItemForLanguageCode(const char* code, int32* _index) const
LanguageListView::SetDeleteMessage(BMessage* message)
LanguageListView::SetDragMessage(BMessage* message)
LanguageListView::SetGlobalDropTargetIndicator(bool isGlobal)
LanguageListView::AttachedToWindow()
LanguageListView::MessageReceived(BMessage* message)
LanguageListView::Draw(BRect updateRect)
LanguageListView::InitiateDrag(BPoint point, int32 dragIndex,
LanguageListView::MouseMoved(BPoint where, uint32 transit,
LanguageListView::MouseUp(BPoint point)
LanguageListView::KeyDown(const char* bytes, int32 numBytes)
LanguageListView::_AcceptsDragMessage(const BMessage* message) const
LanguageListView* sourceView = NULL;
class LanguageListView : public BOutlineListView {
LanguageListView(const char* name,
virtual ~LanguageListView();
fPreferredListView = new LanguageListView("preferred",
fConventionsListView = new LanguageListView("formatting",
fLanguageListView = new LanguageListView("available",
class LanguageListView;
LanguageListView* fLanguageListView;
LanguageListView* fPreferredListView;
LanguageListView* fConventionsListView;