LanguageItem
LanguageItem* a = *(LanguageItem**)_a;
LanguageItem* b = *(LanguageItem**)_b;
if (LanguageItem* item = static_cast<LanguageItem*>(
LanguageItem* currentItem = NULL;
LanguageItem* item = new LanguageItem(name.String(),
LanguageItem(const char* label, const char* language)