LEFT_OFFSET
h2 = LEFT_OFFSET;
v2 = LEFT_OFFSET;
r.Set(h, v, h+LEFT_WIDTH-2*LEFT_OFFSET-2, v+STATUS_BOX-1);
r.Set(h, v, h+LEFT_WIDTH-2*LEFT_OFFSET-2*BOX_H_OFFSET-1,
r.Set(h-1, v, h+LEFT_WIDTH-2*LEFT_OFFSET-2*BOX_H_OFFSET,
r.Set(h, v, h+LEFT_WIDTH-2*LEFT_OFFSET-2*BOX_H_OFFSET-1,
r.Set(h-1, v, h+LEFT_WIDTH-2*LEFT_OFFSET-2*BOX_H_OFFSET,
v2 += STATUS_BOX+LEFT_OFFSET*2;
r.Set(h, v, h+LEFT_WIDTH-2*LEFT_OFFSET-1, v+FULL_SCREEN-1);
v2 += FULL_SCREEN+LEFT_OFFSET*2;
r.Set(h, v, h+LEFT_WIDTH-2*LEFT_OFFSET-1, v+AUTO_DEMO-1);
v2 += button->Frame().Height()+LEFT_OFFSET*2;
r.Set(h, v, h+LEFT_WIDTH-2*LEFT_OFFSET-1, v+SECOND_THREAD-1);
v2 += SECOND_THREAD+LEFT_OFFSET*2 + 2;
r.Set(h, v, h+LEFT_WIDTH-2*LEFT_OFFSET-2, v+COLORS_BOX-1);
r.Set(h, v, h+LEFT_WIDTH-2*LEFT_OFFSET-2*BOX_H_OFFSET-1,
r.Set(h, v, h+LEFT_WIDTH-2*LEFT_OFFSET-2*BOX_H_OFFSET-1,
r.Set(h, v, h+LEFT_WIDTH-2*LEFT_OFFSET-2*BOX_H_OFFSET-1,
r.Set(h, v, h+LEFT_WIDTH-2*LEFT_OFFSET-2*BOX_H_OFFSET-1,
r.Set(h, v, h+LEFT_WIDTH-2*LEFT_OFFSET-2*BOX_H_OFFSET-1,
r.Set(h, v, h+LEFT_WIDTH-2*LEFT_OFFSET-2*BOX_H_OFFSET-1,
r.Set(h, v, h+LEFT_WIDTH-2*LEFT_OFFSET-2*BOX_H_OFFSET-1,
v2 += COLORS_BOX+LEFT_OFFSET*2;
r.Set(h, v, h+LEFT_WIDTH-2*LEFT_OFFSET-2, v+SPECIAL_BOX-1);
r.Set(h, v, h+LEFT_WIDTH-2*LEFT_OFFSET-2*BOX_H_OFFSET-1,
r.Set(h, v, h+LEFT_WIDTH-2*LEFT_OFFSET-2*BOX_H_OFFSET-1,
r.Set(h, v, h+LEFT_WIDTH-2*LEFT_OFFSET-2*BOX_H_OFFSET-1,
r.Set(h, v, h+LEFT_WIDTH-2*LEFT_OFFSET-2*BOX_H_OFFSET-1,
fBitmap(new BBitmap(BRect(0 + LEFT_OFFSET,
99 + LEFT_OFFSET,