LEFT
case LEFT:
if (horizontal == LEFT) {
if (horizontal == LEFT) {
_horizontal = LEFT;
_horizontal = LEFT;
_horizontal = LEFT;
fHorizontal = LEFT;
fHorizontal = LEFT;
fHorizontal = LEFT;
float moveX = fHorizontal == LEFT ? delta.x : 0;
if (flags & LEFT)
if (!(flags & (ZEROPAD + LEFT))) {
if (!(flags & LEFT)) {
if (!(flags & LEFT))
if ((flags & LEFT) != 0)
case '-': flags |= LEFT; goto repeat;
flags |= LEFT;
if (!(flags & LEFT))
if ((flags & LEFT) != 0)
if (!(flags & LEFT))
if ((flags & LEFT) != 0)
if ((*node)->balance_factor < LEFT) {
if ((*left)->balance_factor == LEFT) {
if ((*node)->balance_factor < LEFT) {
if ((*left)->balance_factor == LEFT) {
} else if ((*node)->balance_factor == LEFT)
if (balance < LEFT || balance > RIGHT) {