Keymap
Keymap fKeymap;
Keymap::RetrieveCurrent()
Keymap::Keymap()
Keymap::~Keymap()
Keymap::DumpKeymap()
class Keymap : public BKeymap {
Keymap();
~Keymap();
class Keymap;
Keymap fCurrentKeymap;
Keymap keymap;
Keymap::_ComputeChars(const char* buffer, struct re_registers& regs, int i,
Keymap::_ComputeTables(const char* buffer, struct re_registers& regs,
Keymap::Keymap()
Keymap::~Keymap()
Keymap::LoadSource(const char* name)
Keymap::LoadSource(FILE* file)
Keymap::SaveAsCurrent()
Keymap::Save(const char* name)
Keymap::SaveAsSource(const char* name)
Keymap::SaveAsSource(FILE* file)
Keymap::SaveAsCppHeader(const char* fileName, const char* mapName)
Keymap::Use()
Keymap::RestoreSystemDefault()
Keymap::GetKey(const char* chars, int32 offset, char* buffer, size_t bufferSize)
Keymap::_SaveSourceText(FILE* file, text_run_array** _textRuns)
Keymap::_SaveSourceText(FILE* file)
class Keymap : public BKeymap {
Keymap();
~Keymap();
Keymap keymap;
load_keymap(Keymap& keymap, const char* name, bool source)
KeyboardLayoutView::SetKeymap(Keymap* keymap)
Keymap* fKeymap;
class Keymap;
void SetKeymap(Keymap* keymap);
Keymap::Load(const entry_ref& ref)
Keymap::Save(const entry_ref& ref)
Keymap::SetModifier(uint32 keyCode, uint32 modifier)
Keymap::SetDeadKeyEnabled(uint32 keyCode, uint32 modifiers, bool enabled)
Keymap::GetDeadKeyTrigger(dead_key_index deadKeyIndex, BString& outTrigger)
Keymap::SetDeadKeyTrigger(dead_key_index deadKeyIndex, const BString& trigger)
Keymap::RestoreSystemDefault()
Keymap::Use()
Keymap::SetKey(uint32 keyCode, uint32 modifiers, int8 deadKey,
Keymap&
Keymap::operator=(const Keymap& other)
Keymap::_SetChars(int32 offset, const char* bytes, int32 numBytes)
Keymap::Keymap()
Keymap::~Keymap()
Keymap::SetTarget(BMessenger target, BMessage* modificationMessage)
Keymap::SetName(const char* name)
Keymap::DumpKeymap()
class Keymap : public BKeymap {
Keymap();
~Keymap();
Keymap& operator=(const Keymap& other);
Keymap fCurrentMap;
Keymap fPreviousMap;
Keymap fAppliedMap;