KeyStrokeSequenceCommandActuator
KeyStrokeSequenceCommandActuator::KeyStrokeSequenceCommandActuator(int32 argc,
act = new KeyStrokeSequenceCommandActuator(argc, argv);
KeyStrokeSequenceCommandActuator::KeyStrokeSequenceCommandActuator(
KeyStrokeSequenceCommandActuator::~KeyStrokeSequenceCommandActuator()
KeyStrokeSequenceCommandActuator::_GenerateKeyCodes()
KeyStrokeSequenceCommandActuator::_LookupKeyCode(key_map* map, char* keys,
KeyStrokeSequenceCommandActuator::_SetStateBit(uint8* setStates, uint32 key,
KeyStrokeSequenceCommandActuator::Archive(BMessage* into, bool deep) const
KeyStrokeSequenceCommandActuator::KeyEvent(const BMessage* keyMessage,
KeyStrokeSequenceCommandActuator::Instantiate(BMessage* from)
return new KeyStrokeSequenceCommandActuator(from);
class _EXPORT KeyStrokeSequenceCommandActuator;
class KeyStrokeSequenceCommandActuator : public CommandActuator {
KeyStrokeSequenceCommandActuator(int32 argc,
KeyStrokeSequenceCommandActuator(
~KeyStrokeSequenceCommandActuator();