KILL_SIGNALS
&& (pendingSignals & KILL_SIGNALS) != 0);
& (CONTINUE_SIGNALS | KILL_SIGNALS)) != 0;
if ((pendingSignals & KILL_SIGNALS) != 0)
(~(KILL_SIGNALS | SIGNAL_TO_MASK(SIGSTOP) \
(KILL_SIGNALS \
if ((signalMask & KILL_SIGNALS) == 0) {