JoystickView
JoystickView::_BuildButtons(BJoystick *stick)
JoystickView::_BuildHats(BJoystick *stick, BRect rect)
JoystickView::_BuildString(BString name, const char* strName, int number,
JoystickView::_BuildAxes(BJoystick *stick, BRect rect)
fView = new JoystickView(Bounds(), stick);
JoystickView::JoystickView(BRect frame, BJoystick *stick)
JoystickView::~JoystickView() {
JoystickView::Pulse(void) {
JoystickView::Draw(BRect updateRect)
class JoystickView : public BView {
JoystickView(BRect bounds, BJoystick *stick);
virtual ~JoystickView();
JoystickView *fView;