Symbol: Job
headers/private/debug/DebugLooper.h
36
struct Job;
headers/private/debug/DebugLooper.h
50
status_t _DoJob(Job* job);
headers/private/debugger/controllers/TeamDebugger.h
151
virtual void JobStarted(Job* job);
headers/private/debugger/controllers/TeamDebugger.h
152
virtual void JobDone(Job* job);
headers/private/debugger/controllers/TeamDebugger.h
153
virtual void JobWaitingForInput(Job* job);
headers/private/debugger/controllers/TeamDebugger.h
154
virtual void JobFailed(Job* job);
headers/private/debugger/controllers/TeamDebugger.h
155
virtual void JobAborted(Job* job);
headers/private/debugger/util/Worker.h
110
Job* Dependency() const { return fDependency; }
headers/private/debugger/util/Worker.h
111
void SetDependency(Job* job);
headers/private/debugger/util/Worker.h
128
Job* fDependency;
headers/private/debugger/util/Worker.h
135
Job* fNext;
headers/private/debugger/util/Worker.h
150
status_t ScheduleJob(Job* job,
headers/private/debugger/util/Worker.h
154
Job* GetJob(const JobKey& key);
headers/private/debugger/util/Worker.h
156
status_t ResumeJob(Job* job);
headers/private/debugger/util/Worker.h
168
friend class Job;
headers/private/debugger/util/Worker.h
172
typedef Job ValueType;
headers/private/debugger/util/Worker.h
179
size_t Hash(Job* value) const
headers/private/debugger/util/Worker.h
18
class Job;
headers/private/debugger/util/Worker.h
184
bool Compare(const JobKey& key, Job* value) const
headers/private/debugger/util/Worker.h
189
Job*& GetLink(Job* value) const
headers/private/debugger/util/Worker.h
198
job_wait_status WaitForJob(Job* waitingJob, const JobKey& key);
headers/private/debugger/util/Worker.h
199
status_t WaitForUserInput(Job* waitingJob);
headers/private/debugger/util/Worker.h
205
void _AbortJob(Job* job, bool removeFromTable);
headers/private/debugger/util/Worker.h
206
void _FinishJob(Job* job);
headers/private/debugger/util/Worker.h
73
virtual void JobStarted(Job* job);
headers/private/debugger/util/Worker.h
74
virtual void JobDone(Job* job);
headers/private/debugger/util/Worker.h
75
virtual void JobWaitingForInput(Job* job);
headers/private/debugger/util/Worker.h
76
virtual void JobFailed(Job* job);
headers/private/debugger/util/Worker.h
77
virtual void JobAborted(Job* job);
headers/private/debugger/util/Worker.h
81
typedef DoublyLinkedList<Job> JobList;
headers/private/debugger/util/Worker.h
84
class Job : public BReferenceable, public DoublyLinkedListLinkImpl<Job> {
headers/private/debugger/util/Worker.h
86
Job();
headers/private/debugger/util/Worker.h
87
virtual ~Job();
headers/private/print/Jobs.h
105
BObjectList<Job> fJobs;
headers/private/print/Jobs.h
107
static int AscendingByTime(const Job* a, const Job* b);
headers/private/print/Jobs.h
110
Job* Find(node_ref* node);
headers/private/print/Jobs.h
125
virtual void Notify(Job* job, int kind) = 0;
headers/private/print/Jobs.h
138
Job* JobAt(int i) const { return fJobs.ItemAt(i); }
headers/private/print/Jobs.h
142
Job* GetNextJob();
headers/private/print/Jobs.h
59
class Job : public Object {
headers/private/print/Jobs.h
76
Job(const BEntry& entry, Folder* folder);
src/kits/debug/DebugLooper.cpp
102
struct BDebugLooper::RemoveDebuggerJob : Job {
src/kits/debug/DebugLooper.cpp
283
while (Job* job = fJobs->RemoveHead())
src/kits/debug/DebugLooper.cpp
30
struct BDebugLooper::Job : DoublyLinkedListLinkImpl<Job> {
src/kits/debug/DebugLooper.cpp
334
BDebugLooper::_DoJob(Job* job)
src/kits/debug/DebugLooper.cpp
72
struct BDebugLooper::JobList : DoublyLinkedList<Job> {
src/kits/debug/DebugLooper.cpp
76
struct BDebugLooper::AddDebuggerJob : Job {
src/kits/debugger/controllers/TeamDebugger.cpp
1408
TeamDebugger::JobStarted(Job* job)
src/kits/debugger/controllers/TeamDebugger.cpp
1419
TeamDebugger::JobDone(Job* job)
src/kits/debugger/controllers/TeamDebugger.cpp
1427
TeamDebugger::JobWaitingForInput(Job* job)
src/kits/debugger/controllers/TeamDebugger.cpp
1442
TeamDebugger::JobFailed(Job* job)
src/kits/debugger/controllers/TeamDebugger.cpp
1451
TeamDebugger::JobAborted(Job* job)
src/kits/debugger/controllers/TeamDebugger.cpp
954
Job* job;
src/kits/debugger/jobs/Jobs.h
124
class LoadImageDebugInfoJob : public Job {
src/kits/debugger/jobs/Jobs.h
156
class LoadSourceCodeJob : public Job {
src/kits/debugger/jobs/Jobs.h
178
class ResolveValueNodeValueJob : public Job {
src/kits/debugger/jobs/Jobs.h
211
class WriteValueNodeValueJob : public Job {
src/kits/debugger/jobs/Jobs.h
237
class RetrieveMemoryBlockJob : public Job {
src/kits/debugger/jobs/Jobs.h
255
class WriteMemoryJob : public Job {
src/kits/debugger/jobs/Jobs.h
276
class ExpressionEvaluationJob : public Job {
src/kits/debugger/jobs/Jobs.h
309
class WriteCoreFileJob : public Job {
src/kits/debugger/jobs/Jobs.h
63
class GetThreadStateJob : public Job {
src/kits/debugger/jobs/Jobs.h
80
class GetCpuStateJob : public Job {
src/kits/debugger/jobs/Jobs.h
97
class GetStackTraceJob : public Job, private ImageDebugInfoProvider {
src/kits/debugger/util/Worker.cpp
106
Job::Job()
src/kits/debugger/util/Worker.cpp
117
Job::~Job()
src/kits/debugger/util/Worker.cpp
123
Job::WaitFor(const JobKey& key)
src/kits/debugger/util/Worker.cpp
130
Job::WaitForUserInput()
src/kits/debugger/util/Worker.cpp
137
Job::SetDescription(const char* format, ...)
src/kits/debugger/util/Worker.cpp
147
Job::SetWorker(Worker* worker)
src/kits/debugger/util/Worker.cpp
154
Job::SetState(job_state state)
src/kits/debugger/util/Worker.cpp
161
Job::SetDependency(Job* job)
src/kits/debugger/util/Worker.cpp
168
Job::SetWaitStatus(job_wait_status status)
src/kits/debugger/util/Worker.cpp
184
Job::AddListener(JobListener* listener)
src/kits/debugger/util/Worker.cpp
191
Job::RemoveListener(JobListener* listener)
src/kits/debugger/util/Worker.cpp
198
Job::NotifyListeners()
src/kits/debugger/util/Worker.cpp
288
Job* job = fJobs.Clear(true);
src/kits/debugger/util/Worker.cpp
290
Job* nextJob = job->fNext;
src/kits/debugger/util/Worker.cpp
303
Worker::ScheduleJob(Job* job, JobListener* listener)
src/kits/debugger/util/Worker.cpp
308
BReference<Job> jobReference(job, true);
src/kits/debugger/util/Worker.cpp
339
Job* job = fJobs.Lookup(key);
src/kits/debugger/util/Worker.cpp
347
Job*
src/kits/debugger/util/Worker.cpp
356
Worker::ResumeJob(Job* job)
src/kits/debugger/util/Worker.cpp
387
Job* job = fJobs.Lookup(key);
src/kits/debugger/util/Worker.cpp
400
if (Job* job = fJobs.Lookup(key))
src/kits/debugger/util/Worker.cpp
406
Worker::WaitForJob(Job* waitingJob, const JobKey& key)
src/kits/debugger/util/Worker.cpp
414
Job* job = fJobs.Lookup(key);
src/kits/debugger/util/Worker.cpp
434
Worker::WaitForUserInput(Job* waitingJob)
src/kits/debugger/util/Worker.cpp
463
while (Job* job = fAbortedJobs.RemoveHead())
src/kits/debugger/util/Worker.cpp
493
while (Job* job = fAbortedJobs.RemoveHead())
src/kits/debugger/util/Worker.cpp
497
if (Job* job = fUnscheduledJobs.RemoveHead()) {
src/kits/debugger/util/Worker.cpp
518
Worker::_AbortJob(Job* job, bool removeFromTable)
src/kits/debugger/util/Worker.cpp
531
Job* dependency = job->Dependency();
src/kits/debugger/util/Worker.cpp
551
Worker::_FinishJob(Job* job)
src/kits/debugger/util/Worker.cpp
576
while (Job* dependentJob = job->DependentJobs().RemoveHead()) {
src/kits/debugger/util/Worker.cpp
74
JobListener::JobStarted(Job* job)
src/kits/debugger/util/Worker.cpp
80
JobListener::JobDone(Job* job)
src/kits/debugger/util/Worker.cpp
86
JobListener::JobWaitingForInput(Job* job)
src/kits/debugger/util/Worker.cpp
92
JobListener::JobFailed(Job* job)
src/kits/debugger/util/Worker.cpp
98
JobListener::JobAborted(Job* job)
src/kits/print/Jobs.cpp
100
void Job::UpdateStatusAttribute(const char* status) {
src/kits/print/Jobs.cpp
108
bool Job::HasAttribute(BNode* n, const char* name) {
src/kits/print/Jobs.cpp
114
bool Job::IsValidJobFile() {
src/kits/print/Jobs.cpp
134
void Job::SetStatus(JobStatus s, bool writeToNode) {
src/kits/print/Jobs.cpp
147
void Job::UpdateAttribute() {
src/kits/print/Jobs.cpp
157
void Job::Remove() {
src/kits/print/Jobs.cpp
165
int Folder::AscendingByTime(const Job* a, const Job* b) {
src/kits/print/Jobs.cpp
170
Job* job = new Job(entry, this);
src/kits/print/Jobs.cpp
183
Job* Folder::Find(node_ref* node) {
src/kits/print/Jobs.cpp
185
Job* job = fJobs.ItemAt(i);
src/kits/print/Jobs.cpp
202
Job* job = Find(node);
src/kits/print/Jobs.cpp
212
Job* job = Find(node);
src/kits/print/Jobs.cpp
250
Job* job = fJobs.ItemAt(i);
src/kits/print/Jobs.cpp
256
Job* Folder::GetNextJob() {
src/kits/print/Jobs.cpp
258
Job* job = fJobs.ItemAt(i);
src/kits/print/Jobs.cpp
51
Job::Job(const BEntry& job, Folder* folder)
src/kits/print/Jobs.cpp
91
void Job::UpdateStatus(const char* status) {
src/preferences/printers/JobListView.cpp
106
JobListView::RemoveJob(Job* job)
src/preferences/printers/JobListView.cpp
118
JobListView::UpdateJob(Job* job)
src/preferences/printers/JobListView.cpp
154
JobItem::JobItem(Job* job)
src/preferences/printers/JobListView.cpp
78
JobListView::FindJob(Job* job) const
src/preferences/printers/JobListView.cpp
98
JobListView::AddJob(Job* job)
src/preferences/printers/JobListView.h
18
class Job;
src/preferences/printers/JobListView.h
32
void AddJob(Job* job);
src/preferences/printers/JobListView.h
33
void RemoveJob(Job* job);
src/preferences/printers/JobListView.h
34
void UpdateJob(Job* job);
src/preferences/printers/JobListView.h
42
JobItem* FindJob(Job* job) const;
src/preferences/printers/JobListView.h
48
JobItem(Job* job);
src/preferences/printers/JobListView.h
57
Job* GetJob() const { return fJob; }
src/preferences/printers/JobListView.h
60
Job* fJob;
src/preferences/printers/PrintersWindow.cpp
263
PrintersWindow::AddJob(SpoolFolder* folder, Job* job)
src/preferences/printers/PrintersWindow.cpp
273
PrintersWindow::RemoveJob(SpoolFolder* folder, Job* job)
src/preferences/printers/PrintersWindow.cpp
283
PrintersWindow::UpdateJob(SpoolFolder* folder, Job* job)
src/preferences/printers/PrintersWindow.cpp
431
Job* job = item->GetJob();
src/preferences/printers/PrintersWindow.h
19
class Job;
src/preferences/printers/PrintersWindow.h
35
void AddJob(SpoolFolder* folder, Job* job);
src/preferences/printers/PrintersWindow.h
36
void RemoveJob(SpoolFolder* folder, Job* job);
src/preferences/printers/PrintersWindow.h
37
void UpdateJob(SpoolFolder* folder, Job* job);
src/preferences/printers/SpoolFolder.cpp
28
SpoolFolder::Notify(Job* job, int kind)
src/preferences/printers/SpoolFolder.h
27
void Notify(Job* job, int kind);
src/servers/launch/Job.cpp
106
Job::IsEnabled() const
src/servers/launch/Job.cpp
113
Job::SetEnabled(bool enable)
src/servers/launch/Job.cpp
120
Job::IsService() const
src/servers/launch/Job.cpp
127
Job::SetService(bool service)
src/servers/launch/Job.cpp
134
Job::CreateDefaultPort() const
src/servers/launch/Job.cpp
141
Job::SetCreateDefaultPort(bool createPort)
src/servers/launch/Job.cpp
148
Job::AddPort(BMessage& data)
src/servers/launch/Job.cpp
156
Job::Arguments() const
src/servers/launch/Job.cpp
163
Job::Arguments()
src/servers/launch/Job.cpp
170
Job::AddArgument(const char* argument)
src/servers/launch/Job.cpp
177
Job::Target() const
src/servers/launch/Job.cpp
184
Job::SetTarget(::Target* target)
src/servers/launch/Job.cpp
191
Job::Requirements() const
src/servers/launch/Job.cpp
198
Job::Requirements()
src/servers/launch/Job.cpp
205
Job::AddRequirement(const char* requirement)
src/servers/launch/Job.cpp
212
Job::Pending() const
src/servers/launch/Job.cpp
219
Job::Pending()
src/servers/launch/Job.cpp
226
Job::AddPending(const char* pending)
src/servers/launch/Job.cpp
233
Job::CheckCondition(ConditionContext& context) const
src/servers/launch/Job.cpp
24
Job::Job(const char* name)
src/servers/launch/Job.cpp
243
Job::Init(const Finder& finder, std::set<BString>& dependencies)
src/servers/launch/Job.cpp
265
Job* dependency = finder.FindJob(requirement);
src/servers/launch/Job.cpp
296
Job::InitCheck() const
src/servers/launch/Job.cpp
303
Job::Team() const
src/servers/launch/Job.cpp
310
Job::Ports() const
src/servers/launch/Job.cpp
317
Job::Port(const char* name) const
src/servers/launch/Job.cpp
328
Job::DefaultPort() const
src/servers/launch/Job.cpp
335
Job::SetDefaultPort(port_id port)
src/servers/launch/Job.cpp
352
Job::Launch()
src/servers/launch/Job.cpp
409
Job::IsLaunched() const
src/servers/launch/Job.cpp
416
Job::IsRunning() const
src/servers/launch/Job.cpp
423
Job::TeamDeleted()
src/servers/launch/Job.cpp
437
Job::CanBeLaunched() const
src/servers/launch/Job.cpp
44
Job::Job(const Job& other)
src/servers/launch/Job.cpp
445
Job::IsLaunching() const
src/servers/launch/Job.cpp
452
Job::SetLaunching(bool launching)
src/servers/launch/Job.cpp
459
Job::HandleGetLaunchData(BMessage* message)
src/servers/launch/Job.cpp
473
Job::GetMessenger(BMessenger& messenger)
src/servers/launch/Job.cpp
494
Job::Run()
src/servers/launch/Job.cpp
507
Job::Execute()
src/servers/launch/Job.cpp
521
Job::_DeletePorts()
src/servers/launch/Job.cpp
533
Job::_AddRequirement(BJob* dependency)
src/servers/launch/Job.cpp
560
Job::_AddStringList(std::vector<const char*>& array, const BStringList& list)
src/servers/launch/Job.cpp
570
Job::_SetLaunchStatus(status_t launchStatus)
src/servers/launch/Job.cpp
581
Job::_SendLaunchDataReply(BMessage* message)
src/servers/launch/Job.cpp
606
Job::_SendPendingLaunchDataReplies()
src/servers/launch/Job.cpp
620
Job::_CreateAndTransferPorts()
src/servers/launch/Job.cpp
681
Job::_CreateAndTransferPort(const char* name, int32 capacity)
src/servers/launch/Job.cpp
698
Job::_Launch(const char* signature, entry_ref* ref, int argCount,
src/servers/launch/Job.cpp
85
Job::~Job()
src/servers/launch/Job.cpp
92
Job::TeamListener() const
src/servers/launch/Job.cpp
99
Job::SetTeamListener(::TeamListener* listener)
src/servers/launch/Job.h
108
Job& operator=(const Job& other);
src/servers/launch/Job.h
152
virtual Job* FindJob(const char* name) const = 0;
src/servers/launch/Job.h
26
class Job;
src/servers/launch/Job.h
37
virtual void TeamLaunched(Job* job, status_t status) = 0;
src/servers/launch/Job.h
41
class Job : public BaseJob {
src/servers/launch/Job.h
43
Job(const char* name);
src/servers/launch/Job.h
44
Job(const Job& other);
src/servers/launch/Job.h
45
virtual ~Job();
src/servers/launch/LaunchDaemon.cpp
1226
Job* job = iterator->second;
src/servers/launch/LaunchDaemon.cpp
1268
Job* job = iterator->second;
src/servers/launch/LaunchDaemon.cpp
1290
Job* job = FindJob(name);
src/servers/launch/LaunchDaemon.cpp
132
typedef std::map<BString, Job*> JobMap;
src/servers/launch/LaunchDaemon.cpp
136
typedef std::map<team_id, Job*> TeamMap;
src/servers/launch/LaunchDaemon.cpp
145
virtual Job* FindJob(const char* name) const;
src/servers/launch/LaunchDaemon.cpp
1513
Job* job = iterator->second;
src/servers/launch/LaunchDaemon.cpp
1588
Job* job = FindJob(name);
src/servers/launch/LaunchDaemon.cpp
1592
job = new (std::nothrow) Job(name);
src/servers/launch/LaunchDaemon.cpp
161
virtual void TeamLaunched(Job* job, status_t status);
src/servers/launch/LaunchDaemon.cpp
1645
Job* job = iterator->second;
src/servers/launch/LaunchDaemon.cpp
1703
Job* job = iterator->second;
src/servers/launch/LaunchDaemon.cpp
1720
Job* job = iterator->second;
src/servers/launch/LaunchDaemon.cpp
1732
LaunchDaemon::_CanLaunchJob(Job* job, uint32 options, bool testOnly)
src/servers/launch/LaunchDaemon.cpp
1748
LaunchDaemon::_CanLaunchJobRequirements(Job* job, uint32 options)
src/servers/launch/LaunchDaemon.cpp
1752
Job* requirement = FindJob(job->Requirements().StringAt(index));
src/servers/launch/LaunchDaemon.cpp
1780
LaunchDaemon::_LaunchJob(Job* job, uint32 options)
src/servers/launch/LaunchDaemon.cpp
1795
Job* requirement = FindJob(job->Requirements().StringAt(index));
src/servers/launch/LaunchDaemon.cpp
1835
Job* pending = FindJob(job->Pending().StringAt(index));
src/servers/launch/LaunchDaemon.cpp
1849
LaunchDaemon::_StopJob(Job* job, bool force)
src/servers/launch/LaunchDaemon.cpp
204
bool _CanLaunchJob(Job* job, uint32 options,
src/servers/launch/LaunchDaemon.cpp
206
bool _CanLaunchJobRequirements(Job* job,
src/servers/launch/LaunchDaemon.cpp
208
bool _LaunchJob(Job* job, uint32 options = 0);
src/servers/launch/LaunchDaemon.cpp
209
void _StopJob(Job* job, bool force);
src/servers/launch/LaunchDaemon.cpp
389
Job*
src/servers/launch/LaunchDaemon.cpp
484
LaunchDaemon::TeamLaunched(Job* job, status_t status)
src/servers/launch/LaunchDaemon.cpp
573
Job* job = found->second;
src/servers/launch/LaunchDaemon.cpp
599
Job* job = NULL;
src/servers/launch/LaunchDaemon.cpp
699
Job* job = FindJob(name);
src/servers/launch/LaunchDaemon.cpp
732
Job* job = FindJob(get_leaf(message->GetString("name")));
src/servers/launch/LaunchDaemon.cpp
802
Job* job = iterator->second;
src/servers/launch/LaunchDaemon.cpp
806
Job* copy = new Job(*job);
src/servers/launch/LaunchDaemon.cpp
883
Job* job = FindJob(name);
src/servers/launch/LaunchDaemon.cpp
915
Job* job = FindJob(name);
src/servers/launch/LaunchDaemon.cpp
946
Job* job = FindJob(name);
src/servers/launch/Log.cpp
105
JobEnabledLogItem(Job* job, bool enabled);
src/servers/launch/Log.cpp
242
Log::JobInitialized(Job* job)
src/servers/launch/Log.cpp
253
Log::JobIgnored(Job* job, status_t status)
src/servers/launch/Log.cpp
266
Log::JobSkipped(Job* job)
src/servers/launch/Log.cpp
278
Log::JobLaunched(Job* job, status_t status)
src/servers/launch/Log.cpp
291
Log::JobTerminated(Job* job, status_t status)
src/servers/launch/Log.cpp
304
Log::JobEnabled(Job* job, bool enabled)
src/servers/launch/Log.cpp
34
JobInitializedLogItem(Job* job);
src/servers/launch/Log.cpp
409
JobInitializedLogItem::JobInitializedLogItem(Job* job)
src/servers/launch/Log.cpp
439
JobIgnoredLogItem::JobIgnoredLogItem(Job* job, status_t error)
src/servers/launch/Log.cpp
44
JobIgnoredLogItem(Job* job, status_t error);
src/servers/launch/Log.cpp
494
JobSkippedLogItem::JobSkippedLogItem(Job* job)
src/servers/launch/Log.cpp
544
JobLaunchedLogItem::JobLaunchedLogItem(Job* job, status_t status)
src/servers/launch/Log.cpp
586
JobTerminatedLogItem::JobTerminatedLogItem(Job* job, status_t status)
src/servers/launch/Log.cpp
61
JobSkippedLogItem(Job* job);
src/servers/launch/Log.cpp
628
JobEnabledLogItem::JobEnabledLogItem(Job* job, bool enabled)
src/servers/launch/Log.cpp
77
JobLaunchedLogItem(Job* job, status_t status);
src/servers/launch/Log.cpp
91
JobTerminatedLogItem(Job* job, status_t status);
src/servers/launch/Log.h
19
class Job;
src/servers/launch/Log.h
74
void JobInitialized(Job* job);
src/servers/launch/Log.h
75
void JobIgnored(Job* job, status_t status);
src/servers/launch/Log.h
77
void JobSkipped(Job* job);
src/servers/launch/Log.h
78
void JobLaunched(Job* job, status_t status);
src/servers/launch/Log.h
79
void JobTerminated(Job* job, status_t status);
src/servers/launch/Log.h
81
void JobEnabled(Job* job, bool enabled);
src/servers/package/Job.cpp
13
Job::Job()
src/servers/package/Job.cpp
18
Job::~Job()
src/servers/package/Job.h
16
class Job : public BReferenceable, public DoublyLinkedListLinkImpl<Job> {
src/servers/package/Job.h
18
Job();
src/servers/package/Job.h
19
virtual ~Job();
src/servers/package/JobQueue.cpp
110
for (JobList::Iterator it = fJobs.GetIterator(); Job* job = it.Next();) {
src/servers/package/JobQueue.cpp
32
while (Job* job = fJobs.RemoveHead())
src/servers/package/JobQueue.cpp
73
JobQueue::QueueJob(Job* job)
src/servers/package/JobQueue.cpp
87
Job*
src/servers/package/JobQueue.cpp
93
Job* job = fJobs.RemoveHead();
src/servers/package/JobQueue.h
28
bool QueueJob(Job* job);
src/servers/package/JobQueue.h
30
Job* DequeueJob();
src/servers/package/JobQueue.h
36
typedef DoublyLinkedList<Job> JobList;
src/servers/package/JobQueue.h
52
virtual bool FilterJob(Job* job) = 0;
src/servers/package/Root.cpp
133
virtual bool FilterJob(Job* job)
src/servers/package/Root.cpp
38
struct Root::AbstractVolumeJob : public Job {
src/servers/package/Root.cpp
489
Root::_QueueJob(Job* job)
src/servers/package/Root.cpp
494
BReference<Job> jobReference(job, true);
src/servers/package/Root.cpp
514
while (Job* job = fJobQueue.DequeueJob()) {
src/servers/package/Root.h
79
status_t _QueueJob(Job* job);
src/servers/print/Printer.cpp
382
Job* job = fPrinter.JobAt(i);
src/servers/print/Printer.cpp
41
SpoolFolder::Notify(Job* job, int kind)
src/servers/print/Printer.cpp
514
Printer::PrintThread(Job* job)
src/servers/print/Printer.cpp
561
Job* job = static_cast<Job*>(data);
src/servers/print/Printer.h
111
Job* fJob;
src/servers/print/Printer.h
32
void Notify(Job* job, int kind);
src/servers/print/Printer.h
98
void PrintThread(Job* job);