Items
return (T*)fList.Items();
T* Items();
const BListItem** Items() const;
void* Items() const;
const item_t *Items() const;
const item_t *Items() const;
const item_t *Items() const;
(const Shape**)selectedShapes.Items(),
(VectorPath**)paths.Items(), count, true, dropIndex);
(PathSourceShape**)pathSourceShapes.Items(),
fStyleContainer, (Style**)styles.Items(), styles.CountItems(),
fPathContainer, (VectorPath**)paths.Items(), paths.CountItems(),
fShapeContainer, (Shape**)shapes.Items(), shapeCount, dropIndex);
fStyleContainer, (Style**)styles.Items(), count, true, dropIndex);
fShape->Transformers(), (Transformer**)transformers.Items(), count, dropIndex);
fSelection->Items(),
fSelection->Items(),
fSelection->Items(),
fSelection->Items(),
fSelection->Items(),
fSelection->Items(),
fSelection->Items(),
fSelection->Items(),
fSelection->Items(),
status_t ret = Hey(target, (char **)argv.Items(), &argx, argv.CountItems() - 1, reply);
= (BRow**) BObjectList<BRow>::Private(list).AsBList()->Items();
return (ColorStop*) fColorStops.Items();
const BGradient::ColorStop** first = (const BGradient::ColorStop**)fColorStops.Items();
return (const BListItem**)fList.Items();
BMenuItem** begin = (BMenuItem**)fItems.Items();
BListItem** items = (BListItem**)tree->Items();
BListItem** items = (BListItem**)fFullList.Items() + fullListIndex + 1;
BListItem** items = (BListItem**)fFullList.Items() + fullListIndex + 1;
BListItem** items = (BListItem**)target.Items();
err = data->AddData("_dis_ch", B_RAW_TYPE, fDisallowedChars->Items(),
memcpy(buffer, fInputs->Items(), sizeof(BParameter*) * count);
memcpy(buffer, fOutputs->Items(), sizeof(BParameter*) * count);
void** items = static_cast<void**>(fInputs->Items());
items = static_cast<void **>(fOutputs->Items());
const void **items = static_cast<const void**>(list->Items());
const void **items = static_cast<const void**>(list->Items());
void **items = static_cast<void**>(list->Items());
void **items = static_cast<void**>(list->Items());
void **items = static_cast<void **>(Items());
void** items = static_cast<void**>(Items());
BPose** poses = reinterpret_cast<BPose**>(fPoseList->AsBList()->Items());
poses = reinterpret_cast<BPose**>(fFilteredPoseList->AsBList()->Items());
RosterAppInfo **infos = (RosterAppInfo **)fInfos.Items();
Entry* entry = Entry::Create(image, (void***)targets->Items(),