ItemFrame
BRect ItemFrame(int32 index);
fShadeList->ItemFrame(fShadeList->CountItems()).bottom
- fShadeList->ItemFrame((int32)0).top);
point -= ItemFrame(index).LeftTop();
rect = ItemFrame(0);
rect = ItemFrame(count - 1);
BRect rect = ItemFrame(fDropIndex);
itemFrame = ItemFrame(i);
BRect itemFrame(ItemFrame(index));
BRect itemFrame(ItemFrame(index));
r = ItemFrame(i);
if (ItemFrame(i).Contains(where)) {
r = ItemFrame(0);
BRect itemFrame = ItemFrame(index);
r = ItemFrame(count - 1);
BRect r = ItemFrame(fDropIndex);
BRect r = ItemFrame(i);
BRect itemFrame(ItemFrame(itemIndex));
zoomPoint.y = ItemFrame(count - 1).bottom;
float listHeight = fListView->ItemFrame(visibleCount - 1).bottom + 1;
Invalidate(ItemFrame(index));
BRect itemFrame = ItemFrame(index);
BRect itemFrame = ItemFrame(CurrentSelection(0));
dirty.top = ItemFrame(index).bottom + 1;
BRect frame(ItemFrame(index));
BRect aFrame = ItemFrame(a);
BRect bFrame = ItemFrame(b);
BRect frameFrom = ItemFrame(from);
BRect frameTo = ItemFrame(to);
BRect frame = ItemFrame(index);
bool itemHeightChanged = frame != ItemFrame(index);
Invalidate(ItemFrame(lastIndex) | ItemFrame(index));
&& LatchRect(ItemFrame(index), item->fLevel).Contains(where)) {
Invalidate(LatchRect(ItemFrame(index), superItem->OutlineLevel()));
Invalidate(LatchRect(ItemFrame(IndexOf(super)),
BRect top = ItemFrame(firstIndex);
BRect bottom = ItemFrame(lastIndex - 1);
BRect ItemFrame(Dimensions itemDimensions);
BRect frame = fLocalLayouter->ItemFrame(itemDimensions);
BRect r = ItemFrame(0);
highlightFrame = ItemFrame(index);
highlightFrame = ItemFrame(index - 1);
BRect frame(ItemFrame(index));
BRect frame = ItemFrame(target);
BRect bounds = list->ItemFrame(list->IndexOf(this));
BRect bounds = list->ItemFrame(list->IndexOf(this));
float itemHeight = m_pMenuOutlineView->ItemFrame(0).Height();