InternalGetHeightForWidth
fVLayouter->InternalGetHeightForWidth(this, fHorizontalLayoutContext, false,
void InternalGetHeightForWidth(
void InternalGetHeightForWidth(float width,
fLocalLayouter->InternalGetHeightForWidth(BLayoutUtils::SubtractDistances(
InternalGetHeightForWidth(localLayouter, context, true, &minHeight,