IsPersistent
bool IsPersistent() const;
bool IsPersistent() const;
if (!tempVolume.IsPersistent())
if (volume.IsReadOnly() || !volume.IsPersistent()
if (volume.IsPersistent() && volume.KnowsQuery())
if (!volume.IsReadOnly() && volume.IsPersistent())
if (volume.IsReadOnly() || !volume.IsPersistent())
if (volume.IsReadOnly() || !volume.IsPersistent())
if (volume.IsReadOnly() || !volume.IsPersistent())
if (volume.IsReadOnly() || !volume.IsPersistent() || volume.Capacity() == 0)
if (volume.IsPersistent() && volume.KnowsQuery()) {
if (volume.IsPersistent() && volume.KnowsQuery()) {
if (volume.IsPersistent() && volume.KnowsQuery() && volume.KnowsAttr()) {
if (volume.IsPersistent() && volume.KnowsQuery() && volume.KnowsAttr()) {
if (volume.IsReadOnly() || !volume.IsPersistent() || volume.Capacity() == 0)
if (volume.InitCheck() != B_OK || !volume.IsPersistent() || volume.Capacity() == 0
if (volume.InitCheck() != B_OK || !volume.IsPersistent() || volume.Capacity() == 0)
if (!volume.IsPersistent())
if (!volume.IsPersistent() || volume.Capacity() == 0)
if (volume->InitCheck() != B_OK || !volume->IsPersistent()) {
if (parentVolume.InitCheck() == B_OK && parentVolume.IsPersistent())
if (volume.IsPersistent() && volume.KnowsQuery()) {
if (volume.IsReadOnly() || !volume.IsPersistent()
if (volume.IsReadOnly() || !volume.IsPersistent() || volume.Capacity() == 0)
if (volume.IsReadOnly() || !volume.IsPersistent() || volume.Capacity() == 0)
if (tempVolume.IsPersistent() && tempVolume.KnowsQuery()) {
if (tempVolume.IsPersistent() && tempVolume.KnowsQuery()) {
if (!volume.IsPersistent())
if (!vol.IsPersistent() || vol.IsReadOnly() || vol.IsRemovable()
if (!vol.IsPersistent() || vol.IsReadOnly() || vol.IsRemovable()
if (!vol.IsPersistent() || vol.IsReadOnly()
CHK(volume.IsPersistent() == bool(info.flags & B_FS_IS_PERSISTENT));
CHK(volume.IsPersistent() == false);