IsMatching
return fSlave ? (!fSlave->IsMatching(field)) : false;
if ((((BitFieldTester*)fSlaves.ItemAt(i))->IsMatching(field))
virtual bool IsMatching(uint32 field);
virtual bool IsMatching(uint32 field) = 0;
virtual bool IsMatching(uint32 field);
virtual bool IsMatching(uint32 field);
virtual bool IsMatching(uint32 field);
{ return fTester->IsMatching(bits); }