IsLaunching
bool IsLaunching() const;
} else if (!IsLaunching()) {
if (!IsLaunching()) {
if (!IsLaunching() && CountWindows() <= kWindowsToIgnore) {
if (status != B_OK && IsLaunching())
if (!IsLaunching())
if (IsLaunching())
if (IsLaunching())
if (IsLaunching())
if (IsLaunching())
if (IsLaunching())
if (IsLaunching())
if (be_app != NULL && !be_app->IsLaunching() && be_app->Lock()) {
return IsEnabled() && !IsLaunching() && (!IsService() || !IsRunning());
fLaunching(other.IsLaunching()),
bool IsLaunching() const;
if (requirement == NULL || requirement->IsRunning() || requirement->IsLaunching())
if (job != NULL && (job->IsLaunching() || job->IsRunning()))
if (requirement->IsLaunching() || requirement->IsRunning())
if (!job->IsLaunching() && !job->IsRunning()) {