IsFullAndHalfFixed
bool IsFullAndHalfFixed() const;
if (fCharacterFont.IsFullAndHalfFixed()) {
if (!font->IsFixed() && !font->IsFullAndHalfFixed())
if (font.IsFixed() || font.IsFullAndHalfFixed())
|| fontStyle->IsFullAndHalfFixed()))
if (style->IsFullAndHalfFixed())
if (IsFullAndHalfFixed())
bool IsFullAndHalfFixed() const
printf("\t\tfull/half fixed: %s\n", font.IsFullAndHalfFixed() ? "yes" : "no");