IsExecutable
bool IsExecutable() const;
bool IsExecutable() const;
bool IsExecutable() const;
bool IsExecutable() const;
|| !model->ResolveIfLink()->IsExecutable()) {
if (model->IsExecutable()
if (IsExecutable())
bool IsExecutable() const;
Model::IsExecutable() const
else if (model->IsFile() || model->IsExecutable()) {
if (!appModel->IsExecutable() || !appModel->Node()) {
if (model->IsExecutable())
if (!fModel->IsExecutable()) {
} else if (model->IsExecutable()) {
} else if (fModel->IsExecutable()) {
} else if (header.IsExecutable()) {
else if (header.IsExecutable())
if (programHeaders[i].IsExecutable())
&& (!programHeaders[i].IsExecutable()
} else if (programHeaders[i].IsExecutable()) {