IsEditable
bool IsEditable() const;
inline bool IsEditable() const
item->SetEnabled(property->IsEditable());
item->SetEnabled(property->IsEditable());
if (IsEditable()) {
if (IsEditable()) {
if (IsEditable() && fYankBuffer) {
if (IsEditable()) {
} else if (fSpellCheck && IsEditable()) {
if (runs == NULL && IsEditable()) {
if (fSpellCheck && IsEditable())
if (fSpellCheck && IsEditable()) {
if (IsEditable())
if (IsEditable())
if (IsEditable()) {
bool readOnly = !fTextView->IsEditable();
if (IsEditable())
if (IsEditable())
if (IsEditable()) {
bool canEdit = IsEditable();
if (widget != NULL && widget->IsEditable()) {
if (IsEditable() && fParams.pose->IsSelected() && fLastClickedTime) {
if (IsEditable() && pose->IsSelected()) {
if (!IsEditable() || IsActive())
BTextWidget::IsEditable() const
return fEditable && fText->IsEditable();
bool IsEditable() const;
return StringAttributeText::IsEditable();
virtual bool IsEditable() const;
virtual bool IsEditable() const;
CPPUNIT_ASSERT_EQUAL(false, textView->IsEditable());