IsDirty
bool IsDirty() const;
bool IsDirty() const;
if (header->IsDirty()) {
fSave->SetEnabled(IsDirty());
if (IsDirty()) {
bool IsDirty();
if (!transaction.IsDirty())
if (!transaction.IsDirty())
if (!transaction.IsDirty())
if (!transaction.IsDirty())
if (!transaction.IsDirty())
if (!transaction.IsDirty())
if (!transaction.IsDirty())
if (transaction.IsDirty()) {
if (transaction.IsDirty()) {
if (!transaction.IsDirty())
if (transaction.IsDirty())
if (!transaction.IsDirty())
if (!transaction.IsDirty())
if (!transaction.IsDirty())
if (!transaction.IsDirty())
if (!transaction.IsDirty())
if (!transaction.IsDirty())
if (!transaction.IsDirty())
if (!transaction.IsDirty())
if (!transaction.IsDirty())
if (!transaction.IsDirty())
if (!transaction.IsDirty())
if (!transaction.IsDirty())
if (!transaction.IsDirty())
if (!transaction.IsDirty())