IsConstant
bool IsConstant() const
virtual bool IsConstant(ConditionContext& context) const;
if (condition->IsConstant(context)) {
virtual bool IsConstant(ConditionContext& context) const;
if (condition->IsConstant(context)) {
virtual bool IsConstant(ConditionContext& context) const;
virtual bool IsConstant(ConditionContext& context) const;
virtual bool IsConstant(ConditionContext& context) const;
virtual bool IsConstant(ConditionContext& context) const;
if (job->Condition() == NULL || !job->Condition()->IsConstant(*this)
CPPUNIT_ASSERT(!condition->IsConstant(sConditionContext));
CPPUNIT_ASSERT(!condition->IsConstant(sConditionContext));
CPPUNIT_ASSERT(!condition->IsConstant(sConditionContext));
CPPUNIT_ASSERT(condition->IsConstant(sConditionContext));
CPPUNIT_ASSERT(!condition->IsConstant(sConditionContext));
CPPUNIT_ASSERT(!condition->IsConstant(sConditionContext));
CPPUNIT_ASSERT(!condition->IsConstant(sConditionContext));
CPPUNIT_ASSERT(!condition->IsConstant(sConditionContext));
CPPUNIT_ASSERT(condition->IsConstant(sConditionContext));
CPPUNIT_ASSERT(!condition->IsConstant(sConditionContext));
CPPUNIT_ASSERT(condition->IsConstant(sConditionContext));
CPPUNIT_ASSERT(condition->IsConstant(sConditionContext));
CPPUNIT_ASSERT(condition->IsConstant(safemodeContext));
CPPUNIT_ASSERT(!condition->IsConstant(sConditionContext));