Int64Property
Int64Property* p = dynamic_cast<Int64Property*>(FindProperty(propertyID));
if (Int64Property* p = dynamic_cast<Int64Property*>(FindProperty(propertyID)))
Int64Property::Int64Property(uint32 identifier, int64 value)
Int64Property::Int64Property(const Int64Property& other)
Int64Property::~Int64Property()
Int64Property::Clone() const
return new (nothrow) Int64Property(*this);
Int64Property::SetValue(const char* value)
Int64Property::SetValue(const Property* other)
const Int64Property* intOther = dynamic_cast<const Int64Property*>(other);
Int64Property::GetValue(BString& string)
Int64Property::InterpolateTo(const Property* other, float scale)
const Int64Property* intOther = dynamic_cast<const Int64Property*>(other);
Int64Property::SetValue(int64 value)
class Int64Property : public Property {
Int64Property(uint32 identifier,
Int64Property(const Int64Property& other);
virtual ~Int64Property();
if (Int64Property* i = dynamic_cast<Int64Property*>(p))
Int64ValueView::Int64ValueView(Int64Property* property)
Int64Property* p = dynamic_cast<Int64Property*>(property);
Int64ValueView(Int64Property* property);
Int64Property* fProperty;