InputTextView
InputTextView::MouseDown(where);
InputTextView::GetDragParameters(dragMessage, bitmap, point, handler);
InputTextView::SetInsets(hInset, vInset, hInset, vInset);
InputTextView::SetTextRect(rect);
InputTextView(frame, "expression text view",
InputTextView::MakeFocus(focused);
InputTextView::KeyDown(bytes, numBytes);
class ExpressionTextView : public InputTextView {
InputTextView::Invoke(BMessage* message)
InputTextView::InputTextView(BRect frame, const char* name, BRect textRect,
InputTextView::~InputTextView()
InputTextView::MouseDown(BPoint where)
InputTextView::MouseUp(BPoint where)
InputTextView::KeyDown(const char* bytes, int32 numBytes)
InputTextView::MakeFocus(bool focus)
class InputTextView : public BTextView, public BInvoker {
InputTextView(BRect frame,
virtual ~InputTextView();
InputTextView::Invoke(BMessage* message)
InputTextView::InputTextView(BRect frame, const char* name,
InputTextView::~InputTextView()
InputTextView::MouseDown(BPoint where)
InputTextView::MouseUp(BPoint where)
InputTextView::KeyDown(const char* bytes, int32 numBytes)
InputTextView::MakeFocus(bool focus)
class InputTextView : public BTextView,
InputTextView(BRect frame,
virtual ~InputTextView();
InputTextView::Select(start, finish);
InputTextView::InsertText(inText, inLength, inOffset, inRuns);
InputTextView::DeleteText(fromOffset, toOffset);
: InputTextView(frame, name, textRect, resizingMode, flags)
return InputTextView::Invoke(©);
class NummericalTextView : public InputTextView {
: InputTextView(frame, name, textRect, resizingMode, flags),
return InputTextView::Invoke(©);
class StringTextView : public InputTextView {
InputTextView*
virtual InputTextView* TextView() const;
InputTextView*
virtual InputTextView* TextView() const;
InputTextView*
virtual InputTextView* TextView() const;
InputTextView*
virtual InputTextView* TextView() const;
class InputTextView;
virtual InputTextView* TextView() const = 0;