Input
void Input(const BPoint& p);
argument_type(Input arg, size_t& length)
parse_number(Input& _arg, bool numberLeft)
Input arg = _arg;
parse_repeats(Input& _arg, uint32& index)
skip_numbers(Input& _arg, int32 count)
count_namespaces(Input& _mangled)
Input mangled = _mangled;
skip_namespaces(Input& mangled)
has_named_argument(Input& arg)
argument_length(Input& _arg)
Input(const char* string, size_t length)
Input mangled = _arg;
static Input
next_argument(Input arg)
static Input
first_argument(Input mangled)
mangled_start(Input& name, size_t* _symbolLength, int32* _symbolType)
Input mangled(symbol, strlen(symbol));
Input arg = first_argument(mangled);
Input namespaceStart = arg;
Input mangled(name, strlen(name));
Input namespaceStart = mangled;
Input& operator++()
Input operator++(int)
Input result(*this);
ignore_qualifiers(Input& _arg)
Input fInput;
Input()
return Input(data);
return Input(data);
status_t Input(main_item_data data);
for (int i = 0; (input = fCore->Input(i)) != 0; i++) {
for (int i = 0; (input = fCore->Input(i)); i++)
for (int i = 0; (input = fCore->Input(i)); i++)
for (int i = 0; (in = fCore->Input(i)); i++) {
for (int i = 0; (in = fCore->Input(i)); i++) {
input = fCore->Input(*cookie - 1);
for (int i = 0; (input = Input(i)) != 0; i++) {
for (int i = 0; (input = Input(i)) != 0; i++) {
for (int i = 0; (input = Input(i)); i++)
for (int i = 0; MixerInput* input = Input(i); i++) {
MixerInput* Input(int index);
Input(message);
void Input(BMessage * message);
fLowPass.Input(position - fLastPosition);
roster->SetAudioOutput(*item->Input());
media_input* Input();