InitCache
void* InitCache(off_t numBlocks, uint32 blockSize);
if ((fBlockCache = opener.InitCache(NumBlocks(), fBlockSize)) == NULL)
if ((fBlockCache = opener.InitCache(NumBlocks(), fBlockSize)) == NULL)
fBlockCache = opener.InitCache(fSuperBlock.TotalSize() / fBlockSize,
fBlockCache = opener.InitCache(fSuperBlock.TotalSize() / fBlockSize,
fBlockCache = opener.InitCache(fSuperBlock.NumBlocks(), fBlockSize);
fBlockCache = opener.InitCache(NumBlocks(), fBlockSize);