InTrash
if (!TargetModel()->IsRoot() && !TargetModel()->IsTrash() && !TargetModel()->InTrash()) {
if (model.IsRoot() || model.IsTrash() || model.InTrash())
if (TargetModel()->InTrash()) {
} else if (!TargetModel()->InTrash()) {
&& !TargetModel()->InTrash()) {
|| TargetModel()->IsTrash() || TargetModel()->InTrash())) {
return !(model.InTrash() || model.IsTrash() || model.IsRoot() || model.IsVolume());
return !(model.IsPrintersDir() || model.IsRoot() || model.IsTrash() || model.InTrash());
|| TargetModel()->IsRoot() || TargetModel()->IsTrash() || TargetModel()->InTrash()
if (TargetModel()->IsTrash() || TargetModel()->InTrash()) {
bool wasInTrash = TargetModel()->IsTrash() || TargetModel()->InTrash();
if (wasInTrash ^ (TargetModel()->IsTrash() || TargetModel()->InTrash())
if (TargetModel()->InTrash()) {
if (TargetModel()->IsTrash() || TargetModel()->InTrash()) {
|| TargetModel()->InTrash()) {
bool InTrash() const;
item->SetEnabled(!(IsRoot() || IsTrash() || InTrash()) && TargetIsReadOnly() == false);
&& !(IsPrintersDir() || IsRoot() || IsTrash() || InTrash() || IsVirtualDirectory());
return fInWindow && PoseView()->TargetModel()->InTrash();
if (IsTrash() || InTrash())
bool InTrash() const;