IconDisplay
IconDisplay::IconDisplay()
IconDisplay::~IconDisplay()
IconDisplay::Run(vector_icon* icon, BRect frame)
IconDisplay::ClearOn(BView* view)
IconDisplay::DrawOn(BView* view, uint32 delta)
class IconDisplay {
IconDisplay();
~IconDisplay();
fIcons = new IconDisplay[kMaxConcurrentIcons];
class IconDisplay;
IconDisplay* fIcons;