ARM_MMU_L2_FLAG_AP0
#define ARM_MMU_L2_FLAG_HAIKU_KERNEL_RW (ARM_MMU_L2_FLAG_TEX2 | ARM_MMU_L2_FLAG_AP0)
apFlags |= ARM_MMU_L2_FLAG_AP0;
if ((pageTableEntry & ARM_MMU_L2_FLAG_AP0) != 0)
if ((oldEntry & ARM_MMU_L2_FLAG_AP0) != 0) {
if ((oldEntry & ARM_MMU_L2_FLAG_AP0) != 0) {
(oldEntry & ARM_MMU_L2_FLAG_AP0) != 0, (oldEntry & ARM_MMU_L2_FLAG_AP2) != 0,
if ((oldEntry & ARM_MMU_L2_FLAG_AP0) != 0)
if ((oldEntry & ARM_MMU_L2_FLAG_AP0) != 0) {
(oldEntry & ARM_MMU_L2_FLAG_AP0) != 0,
if ((oldEntry & ARM_MMU_L2_FLAG_AP0) != 0) {
uint32 flagsToSet = (flags & PAGE_ACCESSED) ? ARM_MMU_L2_FLAG_AP0 : 0;
uint32 flagsToClear = (flags & PAGE_ACCESSED) ? ARM_MMU_L2_FLAG_AP0 : 0;
if (oldEntry & ARM_MMU_L2_FLAG_AP0) {
&pt[index], ARM_MMU_L2_FLAG_AP2, ARM_MMU_L2_FLAG_AP0);
ARM_MMU_L2_FLAG_AP2, ARM_MMU_L2_FLAG_AP0);
if ((oldEntry & ARM_MMU_L2_FLAG_AP0) != 0) {