HideFloatingOverlays
= fEngine->fGraphicsCard->HideFloatingOverlays(fDirty.Frame());
= fEngine->fGraphicsCard->HideFloatingOverlays(fDirty.Frame());
= fEngine->fGraphicsCard->HideFloatingOverlays(fDirty.Frame());
fHidden(interface->HideFloatingOverlays(area))
fHidden(fInterface->HideFloatingOverlays())
bool HideFloatingOverlays(const BRect& area);
bool HideFloatingOverlays();