HashKey32
HashKey32() {}
HashKey32(const Value& value) : value(value) {}
HashKey32<Value> operator=(const HashKey32<Value>& other)
bool operator==(const HashKey32<Value>& other) const
bool operator!=(const HashKey32<Value>& other) const
using BPrivate::HashKey32;
HashMap<HashKey32<int32>, TeamListItem*> fItemMap;
HashMap<HashKey32<int32>, device_node*> phandles;
struct ServerConnection::VolumeMap : HashMap<HashKey32<int32>, ShareVolume*> {
: public SynchronizedHashMap<HashKey32<int32>, ClientVolume*> {
class NodeHandleMap : HashMap<HashKey32<int32>, NodeHandle*>, Locker {
struct VolumeManager::VolumeMap : HashMap<HashKey32<dev_t>, Volume*> {
: HashMap<HashKey32<int32>, ClientVolume*> {
: public SynchronizedHashMap<HashKey32<thread_id>, void*> {
struct Settings::IOCtlInfoMap : public HashMap<HashKey32<int>, IOCtlInfo*> {
using BPrivate::HashKey32;
typedef HashKey32<partition_id> PartitionKey;
HashMap<HashKey32<int32>, const int32(*)[128]>
typedef HashMap<HashKey32<int32>, HyperLink*> HyperLinkRefMap;
typedef HashMap<HashKey32<media_buffer_id>, buffer_cache_entry> BufferMap;
typedef HashMap<HashKey32<media_buffer_id>, buffer_info> BufferInfoMap;
typedef HashMap<HashKey32<area_id>, clone_info> CloneInfoMap;
typedef HashMap<HashKey32<area_id>, area_id> SourceInfoMap;
typedef HashSet<HashKey32<team_id> > TeamHash;
AppInfoList& backgroundApps, HashSet<HashKey32<team_id> >& vitalSystemApps)
HashSet<HashKey32<team_id> >& vitalSystemApps);