HasPath
bool HasPath() const;
bool HasPath() const;
if (url.HasPath())
if (url.HasPath()) {
if (!Url().HasPath() || fPath.Length() == 0 || fPath == "/") {
if (Url().HasPath() && Url().Path().Length() > 0)
if (HasPath())
if (HasPath()) {
if (!url.HasPath()) {
if (fData->url.HasPath() && fData->url.Path().Length() > 0)
if (!addOn->HasPath(watchedPath))
newPath = !fDevicePaths.HasPath(path);
if (!fDevicePaths.HasPath(path) || !addOn->HasPath(path))
lastPath = !fDevicePaths.HasPath(path);
bool HasPath(const char* path) const;
return fMonitoredPaths.HasPath(path);
if (HasPath(path, &index)) {
if (!HasPath(path, &index))
bool HasPath(const char* path,
CPPUNIT_ASSERT(url.HasPath());
CPPUNIT_ASSERT(url.HasPath());
CPPUNIT_ASSERT(url.HasPath());
CPPUNIT_ASSERT(url.HasPath());
CPPUNIT_ASSERT(url.HasPath());
CPPUNIT_ASSERT(url.HasPath());
CPPUNIT_ASSERT(!url.HasPath());
CPPUNIT_ASSERT(!url.HasPath());
CPPUNIT_ASSERT(!url.HasPath());
CPPUNIT_ASSERT(!url.HasPath());
CPPUNIT_ASSERT(url.HasPath());
CPPUNIT_ASSERT(url.HasPath());
CPPUNIT_ASSERT(url.HasPath());
CPPUNIT_ASSERT(url.HasPath()); // see Url.cpp - evidently an empty path is still a path?
CPPUNIT_ASSERT(!url.HasPath());
CPPUNIT_ASSERT(test.HasPath());