HasHeightForWidth
virtual bool HasHeightForWidth();
virtual bool HasHeightForWidth();
virtual bool HasHeightForWidth();
virtual bool HasHeightForWidth();
virtual bool HasHeightForWidth();
virtual bool HasHeightForWidth();
virtual bool HasHeightForWidth();
= BBox::HasHeightForWidth();
= BButton::HasHeightForWidth();
if (ItemAt(i)->HasHeightForWidth())
if (item->HasHeightForWidth()) {
= BCheckBox::HasHeightForWidth();
= BColorControl::HasHeightForWidth();
= BControl::HasHeightForWidth();
= BDragger::HasHeightForWidth();
if (HasHeightForWidth()) {
if (view->HasHeightForWidth()) {
= BListView::HasHeightForWidth();
= BMenu::HasHeightForWidth();
= BMenuBar::HasHeightForWidth();
= BMenuField::HasHeightForWidth();
= BOutlineListView::HasHeightForWidth();
= BPictureButton::HasHeightForWidth();
= BPopUpMenu::HasHeightForWidth();
= BRadioButton::HasHeightForWidth();
= BScrollBar::HasHeightForWidth();
= BScrollView::HasHeightForWidth();
= BSlider::HasHeightForWidth();
bool heightForWidth = (fOrientation == B_HORIZONTAL && HasHeightForWidth());
if (item->HasHeightForWidth())
if (!HasHeightForWidth())
if (HasHeightForWidth()) {
if (item->HasHeightForWidth()) {
(fOrientation != B_HORIZONTAL || !HasHeightForWidth())) {
virtual bool HasHeightForWidth();
= BStatusBar::HasHeightForWidth();
= BStringView::HasHeightForWidth();
= BTextControl::HasHeightForWidth();
= BTextView::HasHeightForWidth();
return BView::HasHeightForWidth();
if (item->HasHeightForWidth())
bool HasHeightForWidth();
return fLocalLayouter->HasHeightForWidth();
if (!HasHeightForWidth())
if (layouter->HasHeightForWidth()) {
} else if (localLayouter->HasHeightForWidth()) {
if (layouter->HasHeightForWidth())
= BView::HasHeightForWidth();
? fLayoutData->fLayout->HasHeightForWidth() : false);
return fView->HasHeightForWidth();
virtual bool HasHeightForWidth();
if (!HasHeightForWidth())
if (GetLayout()->HasHeightForWidth())