HandleErrors
if (HandleErrors(attempt, reply.NFS4Error(), serv, NULL,
if (inode->HandleErrors(attempt, reply.NFS4Error(), serv))
if (HandleErrors(attempt, reply.NFS4Error(), serv))
if (HandleErrors(attempt, reply.NFS4Error(), serv))
if (HandleErrors(attempt, reply.NFS4Error(), serv))
if (HandleErrors(attempt, reply.NFS4Error(), serv, cookie))
if (HandleErrors(attempt, reply.NFS4Error(), serv, cookie, NULL,
if (HandleErrors(attempt, reply.NFS4Error(), serv, cookie))
if (HandleErrors(attempt, reply.NFS4Error(), serv))
if (HandleErrors(attempt, reply.NFS4Error(), serv))
if (HandleErrors(attempt, reply.NFS4Error(), serv))
if (HandleErrors(attempt, reply.NFS4Error(), serv))
if (HandleErrors(attempt, reply.NFS4Error(), serv))
if (HandleErrors(attempt, reply.NFS4Error(), serv, NULL, state)) {
if (HandleErrors(attempt, reply.NFS4Error(), serv))
bool retry = from->HandleErrors(attempt, reply.NFS4Error(), server);
retry |= to->HandleErrors(attempt, reply.NFS4Error(), server);
if (HandleErrors(attempt, reply.NFS4Error(), serv, NULL, state,
if (HandleErrors(attempt, reply.NFS4Error(), serv, NULL, state,
if (HandleErrors(attempt, reply.NFS4Error(), serv, NULL, state,
if (HandleErrors(attempt, reply.NFS4Error(), serv, cookie, state)) {
if (HandleErrors(attempt, reply.NFS4Error(), serv, cookie, state)) {
if (HandleErrors(attempt, reply.NFS4Error(), serv))
if (HandleErrors(attempt, reply.NFS4Error(), serv))
if (HandleErrors(attempt, reply.NFS4Error(), serv))
if (HandleErrors(attempt, reply.NFS4Error(), serv, NULL, state))
bool HandleErrors(uint32& attempt, uint32 nfs4Error,
if (HandleErrors(attempt, reply.NFS4Error(), server))
&& HandleErrors(attempt, reply.NFS4Error(), server, NULL, NULL,
&& HandleErrors(attempt, reply.NFS4Error(), server, NULL, NULL,
if (HandleErrors(attempt, reply.NFS4Error(), serv, NULL, this,
if (HandleErrors(attempt, reply.NFS4Error(), server))
if (HandleErrors(attempt, reply.NFS4Error(), server))
if (HandleErrors(attempt, reply.NFS4Error(), server))