GetScrollBarWidth
virtual float GetScrollBarWidth(
be_control_look->GetScrollBarWidth(B_VERTICAL),
be_control_look->GetScrollBarWidth(B_HORIZONTAL))
float scrollBarWidth = be_control_look->GetScrollBarWidth(B_VERTICAL);
= BSize(StringWidth(_DeriveLabel(999999)) + 10, be_control_look->GetScrollBarWidth());
r.right -= be_control_look->GetScrollBarWidth(B_VERTICAL);
r.right = r.left + be_control_look->GetScrollBarWidth(B_VERTICAL);
r.bottom -= be_control_look->GetScrollBarWidth(B_HORIZONTAL) - 1;
ResizeTo(r.right - 1, r.bottom + be_control_look->GetScrollBarWidth(B_HORIZONTAL) - 1);
float scrollBarSize = be_control_look->GetScrollBarWidth(B_HORIZONTAL);
buttonRect.left = frame.right - be_control_look->GetScrollBarWidth(B_VERTICAL) + 1;
->ResizeBy(0, -(be_control_look->GetScrollBarWidth(B_VERTICAL) - 1));
ResizeTo(viewWidth + be_control_look->GetScrollBarWidth(B_HORIZONTAL),
width += be_control_look->GetScrollBarWidth(B_HORIZONTAL);
(be_control_look->GetScrollBarWidth(B_VERTICAL) - 1));
-(be_control_look->GetScrollBarWidth(B_VERTICAL) - 1));
const float vScrollBarWidth = be_control_look->GetScrollBarWidth(B_VERTICAL),
hScrollBarHeight = be_control_look->GetScrollBarWidth(B_HORIZONTAL);
return controlLook->GetScrollBarWidth(orientation);
*_height = be_control_look->GetScrollBarWidth(B_HORIZONTAL);
*_width = be_control_look->GetScrollBarWidth(B_VERTICAL);
float maxSize = be_control_look->GetScrollBarWidth();
windRect.Width() - (preferred.Width() + spacing + be_control_look->GetScrollBarWidth()),
float height = be_control_look->GetScrollBarWidth(B_HORIZONTAL);
rect.right -= be_control_look->GetScrollBarWidth(B_VERTICAL);
b.right = Bounds().right - be_control_look->GetScrollBarWidth(B_VERTICAL);
b.bottom -= be_control_look->GetScrollBarWidth(B_HORIZONTAL);
b.right -= be_control_look->GetScrollBarWidth(B_VERTICAL);