GetUserStatistics
if (roster.GetUserStatistics(name, &statistics) == B_OK) {
if (roster.GetUserStatistics(name, &statistics) != B_OK) {
if (roster.GetUserStatistics(user, &statistics) != B_OK) {
status_t GetUserStatistics(const char* user,
->GetUserStatistics(user, &statistics);
return GetUserStatistics(user->GetName(), statistics);
status_t GetUserStatistics(User* user,
status_t GetUserStatistics(const char* user,