Symbol: GetSourceLanguage
headers/private/debugger/debug_info/SpecificImageDebugInfo.h
85
virtual status_t GetSourceLanguage(FunctionDebugInfo* function,
headers/private/debugger/model/DisassembledCode.h
26
virtual SourceLanguage* GetSourceLanguage() const;
headers/private/debugger/model/FileSourceCode.h
34
virtual SourceLanguage* GetSourceLanguage() const;
headers/private/debugger/model/SourceCode.h
30
virtual SourceLanguage* GetSourceLanguage() const = 0;
src/apps/debugger/user_interface/gui/expression_eval_window/ExpressionEvaluationWindow.cpp
358
if (imageInfo->GetSourceLanguage(functionInfo,
src/apps/debugger/user_interface/gui/team_window/SourceView.cpp
1511
else if (fSourceCode->GetSourceLanguage() != NULL)
src/apps/debugger/user_interface/gui/team_window/SourceView.cpp
1512
clipName = fSourceCode->GetSourceLanguage()->Name();
src/apps/debugger/user_interface/gui/team_window/SourceView.cpp
2290
SourceLanguage* language = fSourceCode->GetSourceLanguage();
src/apps/debugger/user_interface/gui/team_window/TeamWindow.cpp
2179
_language = fActiveSourceCode->GetSourceLanguage();
src/kits/debugger/controllers/ThreadHandler.cpp
940
if (specificInfo->GetSourceLanguage(info, language) != B_OK)
src/kits/debugger/debug_info/DebuggerImageDebugInfo.h
56
virtual status_t GetSourceLanguage(FunctionDebugInfo* function,
src/kits/debugger/debug_info/DwarfImageDebugInfo.h
86
virtual status_t GetSourceLanguage(FunctionDebugInfo* function,
src/kits/debugger/debug_info/TeamDebugInfo.cpp
609
->GetSourceLanguage(functionDebugInfo, language);