GetPixelDepth
int GetPixelDepth() const;
fHalftone->GetPixelDepth()));
+ (rc.left * fHalftone->GetPixelDepth()) / 8;
fHalftone->GetPixelDepth()));
+ (rc.left * fHalftone->GetPixelDepth()) / 8;
DBGMSG(("renderobj->Get_pixel_depth() = %d\n", fHalftone->GetPixelDepth()));
+ (rc.left * fHalftone->GetPixelDepth()) / 8;
fHalftone->GetPixelDepth()));
+ (rc.left * fHalftone->GetPixelDepth()) / 8;