GetPixelClockLimits
status_t GetPixelClockLimits(display_mode* mode,
status_t GetPixelClockLimits(display_mode* mode,
status_t GetPixelClockLimits(display_mode* dm, uint32* low, uint32* high);
return (void*)GetPixelClockLimits;
status_t GetPixelClockLimits(display_mode* dm, uint32* low, uint32* high);
return (void*)GetPixelClockLimits;
status_t GetPixelClockLimits(display_mode* dm, uint32* low, uint32* high);
return (void*)GetPixelClockLimits;
status_t GetPixelClockLimits(display_mode* dm, uint32* low, uint32* high);
case B_GET_PIXEL_CLOCK_LIMITS: return (void*)GetPixelClockLimits;
return fScreen->GetPixelClockLimits(mode, _low, _high);
if (screen.GetPixelClockLimits(&displayMode, &minClock, &maxClock) < B_OK)
status_t status = fDesktop->HWInterface()->GetPixelClockLimits(&mode,
virtual status_t GetPixelClockLimits(display_mode* mode,
virtual status_t GetPixelClockLimits(display_mode* mode,
virtual status_t GetPixelClockLimits(display_mode* mode,
virtual status_t GetPixelClockLimits(display_mode* mode,
virtual status_t GetPixelClockLimits(display_mode* mode,
virtual status_t GetPixelClockLimits(display_mode* mode,