GetNodeRef
status_t GetNodeRef(node_ref *ref) const;
status_t GetNodeRef(node_ref* ref) const;
if (entry.GetNodeRef(&fNodeRef) == B_OK
&& dir.GetNodeRef(&fNodeRef) == B_OK
file.GetNodeRef(&fNodeRef);
Node* node = volume->GetNode(fileHandle->GetNodeRef());
Node* node = volume->GetNode(fileHandle->GetNodeRef());
Node* node = volume->GetNode(iterator->GetNodeRef());
node = volume->GetNode(iterator->GetNodeRef());
mountPoint = share->GetNodeRef();
fNodeRef = directory->GetNodeRef();
fNodeRef = directory->GetNodeRef();
node_ref GetNodeRef() const;
fNodeRef = node->GetNodeRef();
fNodeRef = node->GetNodeRef();
const NodeRef& GetNodeRef() const;
const node_ref& GetNodeRef() const;
fNodeMonitor->StartWatching(node->GetNodeRef());
fNodeMonitor->StopWatching(node->GetNodeRef());
status_t status = dir.GetNodeRef(&nodeRef);
status = node.GetNodeRef(&nodeRef);
entry->GetNodeRef(&nodeRef);
status = file.GetNodeRef(&nodeRef);
status_t status = fFile.GetNodeRef(&node);
targetdir->GetNodeRef(&node);
entry.GetNodeRef(&enclosure->node);
entry.GetNodeRef(&enclosure->node);
entry.GetNodeRef(&fNodeRef);
if (entry.GetNodeRef(&nodeRef) < B_OK)
return node.GetNodeRef(&nodeRef);
if (entry.GetNodeRef(&nodeRef) == B_OK)
entry.GetNodeRef(&node);
entry.GetNodeRef(&node);
if (node.GetNodeRef(&nodeRef) != B_OK)
dir.GetNodeRef(&ref);
if (iter->GetNodeRef() == ref) {
packagesDir.GetNodeRef(&ref);
if (iter.GetNodeRef(&ref) != B_OK)
node.GetNodeRef(&nodeRef);
entry.GetNodeRef(&fNodeRef);
folderEntry.GetNodeRef(&fFolderNodeRef);
dir.GetNodeRef(&nodeRef);
if (bookmark.GetNodeRef(&ref) == B_OK)
entry.GetNodeRef(&node);
BEntry(navDir).GetNodeRef(&fNodeRef);
entry.GetNodeRef(&node);
if (entry.GetNodeRef(&nref) == B_OK)
status_t error = GetNodeRef(&fDirNodeRef);
if (GetNodeRef(&ref1) != B_OK)
if (node.GetNodeRef(&ref2) != B_OK)
status_t error = descriptor->GetNodeRef(ref);
virtual status_t GetNodeRef(NodeRef &ref);
virtual status_t GetNodeRef(NodeRef &ref);
virtual status_t GetNodeRef(NodeRef &ref);
entry.GetNodeRef(&fNode);
|| directory.GetNodeRef(&nref) != B_OK) {
|| directory.GetNodeRef(&nref) != B_OK) {
|| directory.GetNodeRef(&nref) != B_OK) {
status_t error = node.GetNodeRef(&ref);
if (entry.GetNodeRef(&ref) == B_OK)
fFolder.GetNodeRef(&folder);
while (fFolder.GetNextEntry(&entry) == B_OK && entry.GetNodeRef(&node) == B_OK) {
fFolder.GetNodeRef(&ref);
fFolder.GetNodeRef(&ref);
job.GetNodeRef(&fNode);
printerFolder->GetNodeRef(&ref);
BNode(path.Path()).GetNodeRef(&fUserPrintersNodRef);
|| entry.GetNodeRef(&entryInfo.nref) != B_OK) {
&& directory.GetNodeRef(&nodeRef) == B_OK) {
if (directory.GetNodeRef(&dirNodeRef) != B_OK
if (entry.GetNodeRef(&addOnRef) == B_OK) {
if (GetNodeRef(&ref) == B_OK && fs_stat_dev(ref.device, &info) == 0)
if (GetNodeRef(&ref1) != B_OK)
if (node.GetNodeRef(&ref2) != B_OK)
&& traversedEntry.GetNodeRef(&entryNodeRef) == B_OK
if (entry.GetNodeRef(&nref) != B_OK)
entry.GetNodeRef(&ref);
directory.GetNodeRef(&nodeRef);
if (entry.GetNodeRef(&nref) == B_OK)
entry.GetNodeRef(&nref);
if (entry.GetNodeRef(&source) != B_OK)
destDir->GetNodeRef(&node);
destDir->GetNodeRef(&destNodeRef);
destDir->GetNodeRef(&destNodeRef);
destDir->GetNodeRef(&destNodeRef);
MoveError::FailOnError(destDir->GetNodeRef(&destNode));
result = entry->GetNodeRef(&nodeRef);
entry.GetNodeRef(newNode);
if (entry.GetNodeRef(&nodeRef) == B_OK) {
if (entry.GetNodeRef(&nodeRef) == B_OK) {
if (entry.GetNodeRef(&node) != B_OK)
if (entry.GetNodeRef(&node) != B_OK)
if (entry.GetNodeRef(&node) != B_OK)
result = parent.GetNodeRef(&destNodeRef);
if (entry.GetNodeRef(&child) != B_OK)
fNode->GetNodeRef(&nodeRef);
dir.GetNodeRef(&nodeRef);
root.GetNodeRef(&itemNode);
if (entry.GetNodeRef(&nref) != B_OK)
entry.GetNodeRef(&nref);
trashDir.GetNodeRef(&thisDirNode);
BNode(path.Path()).GetNodeRef(&nref);
dir.GetNodeRef(&dirNode);
parent.GetNodeRef(&nref);
parent.GetNodeRef(&nref);
fFile->GetNodeRef((node_ref*)&fNodeRef);
deskDir.GetNodeRef(&nodeRef);
trashDir.GetNodeRef(&trashNode);
trashDir.GetNodeRef(&trashNode);
error = definitionFile.GetNodeRef(&nodeRef);
status_t error = BEntry(&entryRef).GetNodeRef(&nodeRef);
entry.GetNodeRef(&node);
status = directory.GetNodeRef(&nodeRef);
status_t status = entry.GetNodeRef(&nodeRef);
if (fNode->GetNodeRef(&nref) != B_OK)
&& node.GetNodeRef(&nodeRef) == B_OK)
entry.GetNodeRef(&nref);
&& printer.GetNodeRef(&node) == B_OK
if (item && item->Node()->GetNodeRef(&ref) == B_OK && ref == *node)
fPackageNodeStatus = packageNode.GetNodeRef(&fPackageNodeRef);
dir.GetNodeRef(&nodeRef);
if (entry.InitCheck() == B_OK && entry.GetNodeRef(&nodeRef) == B_OK)
status = entry.GetNodeRef(&nodeRef);
if (entry.GetNodeRef(&nodeRef) == B_OK
status_t status = entry.GetNodeRef(&nodeRef);
status_t status = entry.GetNodeRef(&nodeRef);
status = entry.GetNodeRef(&nodeRef);
if ((err = directory.GetNodeRef(&nref)) != B_OK) {
driverNode.GetNodeRef(&driverNRef);
|| ((err = directory.GetNodeRef(&nref)) != B_OK))
dir.GetNodeRef(&nref);
&& entry.GetNodeRef(&nodeRef) == B_OK) {
if (entryNode.GetNodeRef(&mountPointNode) != B_OK) {
entry.GetNodeRef(&nref);
error = directory.GetNodeRef(&fTransactionDirectoryRef);
error = fOldStateDirectory.GetNodeRef(&fOldStateDirectoryRef);
error = file.GetNodeRef(&fNodeRef);
error = adminDirectory.GetNodeRef(&adminNode);
if (printer->GetNodeRef(&node) != B_OK)
printer->SpoolDir()->GetNodeRef(&n);
CPPUNIT_ASSERT( node.GetNodeRef(&nref) == B_OK );
CPPUNIT_ASSERT( node.GetNodeRef(&nref) == B_OK );
CPPUNIT_ASSERT( node.GetNodeRef(&nref) == B_OK );
CPPUNIT_ASSERT( node.GetNodeRef(&nref) == B_OK );
CPPUNIT_ASSERT( node.GetNodeRef(&nref) == B_OK );
CPPUNIT_ASSERT( statable->GetNodeRef(&ref) == B_OK );
CPPUNIT_ASSERT( statable->GetNodeRef(&ref) == B_NO_INIT );
CPPUNIT_ASSERT( statable->GetNodeRef(NULL) == B_BAD_VALUE );
CHK(BDirectory(testMountPoint).GetNodeRef(&nodeRef) == B_OK);
if (entry.GetNodeRef(&nodeRef) != B_OK) {
FATAL_IF_ERROR(entry.GetNodeRef(&fNodeRef),
entry.GetNodeRef(&nodeRef);