GetModifiedCharacters
status_t GetModifiedCharacters(const char* in,
if (keymap.GetModifiedCharacters("+", B_SHIFT_KEY, 0, unmodified)
if (keymap.GetModifiedCharacters("+", B_SHIFT_KEY, 0, unmodified)
if (keymap.GetModifiedCharacters("+", B_SHIFT_KEY, 0, unmodified)