Symbol: GetModeList
headers/os/interface/Screen.h
64
status_t GetModeList(display_mode** _modeList,
headers/private/interface/PrivateScreen.h
68
status_t GetModeList(display_mode** _modeList,
src/add-ons/accelerants/3dfx/accelerant.h
70
status_t GetModeList(display_mode* dm);
src/add-ons/accelerants/3dfx/hooks.cpp
38
return (void*)GetModeList;
src/add-ons/accelerants/ati/accelerant.h
102
status_t GetModeList(display_mode* dm);
src/add-ons/accelerants/ati/hooks.cpp
38
return (void*)GetModeList;
src/add-ons/accelerants/intel_810/accelerant.h
65
status_t GetModeList(display_mode* dm);
src/add-ons/accelerants/intel_810/hooks.cpp
40
return (void*)GetModeList;
src/add-ons/accelerants/s3/accel.h
95
status_t GetModeList(display_mode* dm);
src/add-ons/accelerants/s3/hooks.cpp
31
case B_GET_MODE_LIST: return (void*)GetModeList;
src/kits/game/WindowScreen.cpp
607
status = screen.GetModeList(&fModeList, &fModeCount);
src/kits/interface/Screen.cpp
220
return fScreen->GetModeList(_modeList, _count);
src/libs/glut/glutGameMode.cpp
193
if (screen.GetModeList(&fModesList, &fModesCount) == B_OK) {
src/preferences/screen/ScreenMode.cpp
191
if (screen.GetModeList(&fModeList, &fModeCount) == B_OK) {
src/preferences/screen/multimon.cpp
197
result = screen->GetModeList(&modeList, &count);
src/servers/app/Screen.cpp
132
status_t status = fHWInterface->GetModeList(&modes, &count);
src/servers/app/ServerApp.cpp
3123
status_t status = fDesktop->HWInterface()->GetModeList(&modeList,
src/servers/app/drawing/BitmapHWInterface.h
36
virtual status_t GetModeList(display_mode** _modeList,
src/servers/app/drawing/HWInterface.h
84
virtual status_t GetModeList(display_mode** _modeList,
src/servers/app/drawing/interface/local/AccelerantHWInterface.h
38
virtual status_t GetModeList(display_mode** _modeList,
src/servers/app/drawing/interface/remote/RemoteHWInterface.h
44
virtual status_t GetModeList(display_mode** _modeList,
src/servers/app/drawing/interface/virtual/DWindowHWInterface.cpp
653
if (GetModeList(&modes, &modeCount) != B_OK)
src/servers/app/drawing/interface/virtual/DWindowHWInterface.h
39
virtual status_t GetModeList(display_mode** _modeList,
src/servers/app/drawing/interface/virtual/ViewHWInterface.cpp
459
if (GetModeList(&modes, &modeCount) != B_OK)
src/servers/app/drawing/interface/virtual/ViewHWInterface.h
34
virtual status_t GetModeList(display_mode** _modeList,